Germany faces severe risks in its position as innovation leader.
Name the risks
automotive industry and engineering makes up 12% of knowledge intensive value creation
knowledge-intensive services make up only 24% in comparison to 30% value-added share looking at European neighors and is even low in productivity
Eastern Germany shows a significant difference in innovation potential
increasing divergence between European countries weakens Germany’s position as export champion
Megatrends and opportunities for innovation and new business areas
urbanization (effective and environmentally friendly infrastructures)
mobility (effective and sustainable mobility concepts)
demographic change (efficient and affordable long-term medical care)
digitalization (new ways of cooperation, new benefits through digitized products)
invention
invention can be defined as the first technical implementation or a new comination of existing scientific inventions. Invention may be the result of planned research and development activities or of a chance
innovation
the organization for economic co-operation and development (OECD) defines innovation as the successful commercial introduction of a new product, service or process
perspectives on the term innovation
scope (what is new?)
degree (how new?)
subject (new for whom?)
process(from when?)
role (new with whom?)
norm (new means successful?)
scope: what is new?
product/service: development of a good or service to satisfy specific customer needs (f. ex.: iPhone)
process: novel factor combinations that enable more cost-effective, higher quality, safer or faster production (f. ex.: starbucks)
business model: changing the value creation architecture (f. ex.: uber)
management: new administrative processes (f. ex.:
social innovation: change in human / social behavior (f. ex.: unconditional basic income)
a business model…
holistically describes the core logic of how value is created and captured through the exploitation of an entrepreneurial opportunity
business model innovation
is about creating new models or changing the existig ones to maximize the value created and return it to the organization which created it - capturing value.
two-dimensional concepts for capturing innovativeness
The four-dimensional concept additionally considers necessary internal & external changes (resource fit)
innovation…
is a process of different activities
that have been developed by different actors
be carried out in one or more organisations
to develop novel combinations of means and ends
and introduce them to the market or the organization
core statements of innovation management
managing innovative tasks and decisions is fundamentally different from the management of routine tasks
standard instruments and management techniques for routine tasks and decisions of medium complexity fail in the face of innovative decisions
appropriate awareness and assessment of the innovative content of a decision (i.e., the degree of innovativeness) is a prerequisite of successful innovation management
challenges of innovation management
innovations barriers
unclear goals / uncertainty
cooperative leadership
building networks and markets
underestimation bias
radical innovations are perceived as non-innovative
the decision-making process is delayed or never starts
development projects may be terminated too early or may not receive enough attention
wasted opportunities: competitiveness dwindles, cost savings or additional profits are not realized
overestimation bias
gimmicks are perceived as innovative
waste of time and money on top management or expert decisions. Resources are used to solve a problem that could been solved by conventional means
negative consequences for decision-making culture: the inflationary use of the word “innovation” implies that advocates of less significant problems demand more attention than they deserve
innovation management (Hauschildt)
Innovation Management is the deliberate organization and coordination of the corporate innovation system, i. e. not only of single innovation processes but also the institution (the strategy, structure, culture and actors), in which these processes occur.
technology management (Specht, 1992)
technology management incorporates the analysis, planning, processing and control of decisions and actions in order to build and develop technological capabilities of companies.
Innovation management vs. technology management
evaluation areas of innovation success
evaluation dimensions and evaluation criteria of innovations
traditional models of the innovation process were linear
the interactive model combines technology push with market pull
challenges of front end
knowledge of new technologies and new needs
stimulation of new thoughts and ideas, creativity
communication and networking
selecting and supporting promising concepts
challenges of development
focused, target-oriented projects
knowledge of potential customers and their needs
knowledge of feasible technologies
coordination of activities, resources, employees, planning, control, communication and management
challenges of market introduction
qualification, durability assurance
cost management of human resources
marketing, sales
services
competition
front end process
search an internal and external environment
generate ideas and concepts
strictly select valuable ideas and concepts
development process
step-wise reduction of uncertainty
cross-functional team work & project management
experimentation and problem solving
customer integration/Co-Development
f.ex. design thinking process, scrum, prototyping
market introduction process
market testing and market feedback
transfer to serial/mass production
adoption and diffusion
knowledge transfer and follow-up innovation
strategy innovation process
clear innovation strategy that is derived from business strategy
understanding technology trends and future customer needs
balance incremental and radical innovation
culture innovation process
autonomy and freedom for innovative ideas
failure-tolerant innovation climate
support of promoters and champions
corporate strategy
Corporate Strategy can be defined as “…the pattern of major objectives, purposes or goals and essential policies and plans for achieving those goals, stated in such a way as to define what business the company is in or is to be in and the kind of company it is or is to be…”. Andrews (1971)
strategic management
Strategic Management is a way of approaching business opportunities and challenges aimed at formulating and implementing strategies that promote a superior alignment between the organization and its environment and the achievement of its goals.
realized strategy differs from intended strategy
intended strategy
reflects the plan nationally conceived and conceptualised by management to achieve a predetermined clear goal
realized strategy
is the strategy that is eventually implemented. It passes through a multitude of negotiations, agreements and compomises
emergent strategy
is the predominant part of the implemented strategy, which is formed from individual decisions
comes from a complex social process in which individual managers interpret and adapt the communicated strategy
for example: prof. kocks lebenslauf shows that becoming a professor was the plan, although it was not
the five P’s of strategy show different conceptions of the term strategy
plan: an intentionally selected course of action or guideline to manage a situation
ploy: a specific dynamic maneuver to overcome the competition (in battle) (tactic)
pattern: a pattern in a stream of actions that reflects consistens behavior of the organization
position: the match between the organization and its environment (competitive advantage)
perspective: an abstraction existing in th individuals minds. shared visions and mental images form a common understanding and culture with the organization
vision
articulates the position that an organization would like to attain in the distant future
future aspirations that lead to an inspiration to be the best in one’s field of activity
characteristics:
creates identity and shared purpose
inspires and motivates
long-term focus, low complexity, high abstraction
mission
describes what an organization is and why it exists
essential purpose of the organization, concerning questions like “what is our business”, “who are our customers”
feasible and reachable
precise and clear
mid- to long-term focus, medium complexity
strategy
bundle of decisions, actions and behaviors that aim at achieving long-term success
aligns (1) strengths & weaknesses, (2) opportunities & threats, (3) objectives & values, and (4) stakeholder expectations
mid- to long-term focus
high complexity
low abstraction
two theories in competitive advantage
market based view
capability of companies to identify market opportunities
focus on market-relevant characteristics
resource-based view
a company’s strategic resources, skills and competences are the foundation for competitive advantage
focus on internal perspective
porter’s five-force model helps to determine a market’s attractiveness
resource conditions
valuable, rare, inimitable, non-substitutable (VRIN)
difficulties in resource-based view
ignoring factors surrounding resources
potentially tautological framework (e.g. if value is defined as giving competitive advantage)
the concept of dynamic capabilities expands the resource-based view
competitive advantage principle: Resting on distinctive processes (ways of coordinating and combining), shaped by the firm's asset positions (such as the firm's portfolio of difficultto-trade knowledge assets and complementary assets), and the evolution path(s) it has adopted or inherited
innovation strategy
innovation strategy is a part of overall business strategy that determines when and where innovation is required to meet the aims of the organization and lays out in broad terms what is to be done about it
innovation strategy is derived from firm strategy
product market strategy
the market segments and target customers to be adresses
the product policy guidelines
the timing of the product launch
technology strategy
the required technologies
the allocation of resources regarding these technologies, including make-or-buy decisions
the timing of technology development (technology roadmaps)
core products/ platforms
examples of successful innovation strategies
apple:
focus on digital consumer opportunity
simplify the consumer experience
design the most beautiful products
combine hardware, software and cloud
expect to invent the next big thing
google:
focus on innovation culture
hire engineers out of school
one day of the week free for own projects
very aggressive large scale goals
develop ideas faster than anyone else
expect to solve the impossible
amazon:
build a pioneering company and culture
hire people who like a rapid rate of change
keep new ideas percolating
try many ideas at any time
use tools to make the world better
the s curve model
basis concept:
technology s-curve models are based on the idea of technology life cycles (birth, growth, decline of technologies)
s-curve is a graphical design that demonstrates the performance of a technology relative to its cumulative R&D investments
slope describes R&D productivity, i.e. the increase of performance of a technology by an additional use of R&D resources
shape is due to slow introduction phase and natural performance limits
assumptions:
at any time, technologies can reach their natural performance limits at least in a certain application area
totally new technologies arise and will substitute the current technologies
examples for physical limits:
sail boat and wind energy
copper cable and capacity
semiconductor and transmission speed
rise of a totally new technology (s-curve)
and example
evaluation of the s-curve approach
strengths:
technology s-curve is a centerpiece in thinking about technology and innovation strategy
inductively derived theory of the potential for technological improvement
useful insights at an aggregate, industry level about potential of the technology
weaknesses:
selection of technologies to be integrated in the analysis
determination of the performance scale
estimation of the cumulated R&D investments of the analyzed technologies
big uncertainty regarding the further development course and performance limits of the analyzed technologies
not all technologies follow s-curved patterns
the relationship between innovativeness and success is not that clear
empirical results are consistent when aggregated according to the innovativeness dimensions
the dimensions that have an impact on the success of a new product
the environment dimension also has a negative effect
the degree of technological innovation has an indirect effect on success because it positively influences the other three dimensions; the overall influence is therefore zero, because positive and negative indirect effects are equally strong
the cumulated influence is inverted U-shaped (there is an optimal degree of innovativeness
—> the relationship between innovativeness and success is complex, but not unclear
innovativeness is a central strategic variable
systematic evaluation of the degree of innovativeness before and during the project is essential
organizational and environmental dimensions must be taken into account in project evaluations
a sense of proportion in selecting innovation projects is necessary -> no innovation for the sake of innovation
classic project success criteria are rather unsuitable for innovative projects and can lead to early project termination
conscious selection of a small number of highly innovative projects in combination with incremental projects -> protfolio approach to innovation is necessary
Disruptive Technologies
Disruptive technologies are innovations that first result in lower product performance in established value networks but offer a new mix of performance attributes.
For example, disruptive technologies may be cheaper, simpler, smaller, more accessible or more convenient to use.
Leading firm’s most profitable customers generally do not want, and initially cannot use, products based on disruptive technologies.
Disruptive technologies typically are first commercialized in emerging or insignificant markets.
Disruptive technology is not the same as switching technology S-curves.
Refinememt of the term disruption
Disruptive is relative
No innovation is inherently disruptive
A given innovation can be disruptive to one firm but sustaining to another firm
For instance, the internet was a sustaining innovation for mail-order retailers, while it is disruptive for in-store retailers
Technologies and business models go together – disruptive innovation must be evaluated relative to a firm’s business model
How can incumbents react to the threat of a disruptive innovation?
Christensens Recommendation and Critique
Absorb the disruptive technology by building a separated organizational function.
• Strengthen the core business and relationships with customers by building sustaining innovations
• A separate organizational to focus on growth opportunities of disruptive technologies. (separated from the core business)
• New unit is unencumbered by existing customers demand, margins and market-size thresholds
• Re-integration to the main organization after success and growth
Empirical support for success (Christensen and Raynor, 2003, Gilbert 2006)
Critique:
Separation also has disadvantages (Gemünden/Salomo/Krieger 2015; O’Reilly and Tushman 2016):
• Creation of interfaces that need coordination
• Higher visibility of new unit (easy to terminate)
• Redundancy (lacking synergies with main organization)
• Internal competition and conflicts with main organization
• Resource intensive
Organizational separation does not have a significant impact on innovation success in case of radical innovation (Gemünden/Salomo/Krieger, 2015)
Alternative and Additional Reactions for Incumbents
Aggressively invest in existing capabilities to extend current performance-improvement trajectories to slow onset of disruption
• Reposition in profitable new niches
• Co-opt disruptive entrants once they start challenging incumbents’ market leadership (e.g., partner, license startup technology, acquire entrants)
• Pursue technology reemergence: redefine the meanings and values associated with legacy technology (and create new performance dimensions)
• Hybrid offerings (combine features of emerging and existing offerings): Hybrid cars, online newspapers, hybrid brick-and- mortar/online video rental
• Insulate disruptive innovation efforts from evaluation metrics that favor sustaining innovation (e.g., discounted cash flow)
Pioneer and followers perspectives
Pioneer:
“We want to be on the leading edge - not on the bleeding edge.”
Follower:
“You don ́t have to get the first bite of an apple to make out. The second or third juicy bite is good enough. Just be careful not to get the tenth skimpy one.”
Pioneers advantages and disadvantages
Advantages:
Establish barriers to imitation
Reap early profits
Leadership reputation with customers & users
Create switching costs
Lock-in key suppliers
Define industry standards
Pre-empt scarce resources (see next slide)
Capitalize non-linear effects of s-curves, learning curves, and diffusion curve (see following slides)
Disadvantages
Incur pioneering costs, from which followers can also benefit
Experience greatest demand uncertainty
Experience difficulties of unproven technologies (“bugs”)
Cope with changing customer/ user needs
Make irreversible specific capital investments
Cope with unexpected low-cost imitation
Pioneers resources
geographic space: Prime physical locations with access to local resources: natural resources, traffic flows, financial flows, consumption flows, local knowledge-flows, political decision-making flows, etc.
Communication space: Prime access to communication flows through control over mass media like radio, TV, print media, heavily visited sites on the web.
Technological knowledge space:Prime access to knowledge generating and diffusing institutions, which act as competence center & diffusion agents. (e.g., TÜV, food and drug administration in the U.S.)
Cultural space: Attracting and activating high potentials and their cooperation through an entrepreneurial achievement-oriented culture.
Legal space: Exclusive rights for business licenses, exclusive occupation of legal rights like patents, trademarks, or trade-secrets.
Disruption space: Access to physical distribution (particularly relevant for consumer goods in a highly concentrated retailing industry).
Pioneers benefit by leading on the Technology S-Curve.
Pioneers benefit by leading on the Experience Curve.
Network effects can be beneficial for the pioneer.
Fast followers advantages and disadvantage
Free ride on first mover investments (cheap access to knowledge and markets)
Resolution of market, technological or regulatory uncertainty
Development in technology and/or changes in customer needs
Targeting of other market segments
Better complementary assets
Disadvantages:
Entry barriers
Innovator is market and technology leader
No image advantages
Adjustment to standards required
culture
“the pattern of basic assumptions that a group has invented, discovered or developed to cope with its problems of external adoption or internal integration, that has worked well and are taught to new members as the way to perceive, think, feel and behave.”
—> aggregation of values, norms, beliefs and attitudes in a company
climate
“perceptions of the events, practices and procedures and the kinds of behavior that are rewarded, supported, and expected in a setting
—> shared perception of the working environment
climate can be changed much more easily than culture
Schein defines three different levels of corporate culture
organizational culture is manifested in different levels
artifacts/symbols/signs: corporate identity, technologies, architecture, behavioral patterns, rituals and stories
norms and standards: formal rules, behavioral standards
basic assumptions = world view of the companies:
about thruth and time
about the environment
about the nature of mankind
about the nature of human relationships
organizational culture can manifest in different ways
hierarchy
pay levels
job description
informal practices such as norms
espoused values and rituals
stories, jokes and jargons
physical environment
seven elements of an innovation-supporting culture
system openness: ready for innovation dialogue, open-minded
degree of organization: conscious doage of the degree of organization: organization as free space for action and not as a restriction of freedom to act
information style: informal information relationships
cooperation promotion: willingness to cooperate and actively promote -> mutual appreciation
conflict awareness: positive attitude towards conflict
recruitment mode and personnel development: unconventional conflict-prone people
competence and responsibility: more flexible understanding of responsibility
amabile et. al defined a work environment (climate) that affects creativity
the organizational climate scale by amabile comprises eight dimensions
organizational encouragement
supervisory encouragement
work group supports
sufficient resources
challenging work
freedom
organizational impediments
workload pressure
innovation climate can also be understoof as a set of balanced factors
openness & flexibility vs. reflexivity
supervisory support vs. participation
communication vs. collaboration
psychological safety
a strong innovation climate requires a comprehensive set of balanced, innovation-promoting factors
A failure-tolerant culture means that different types of failure have different consequences.
Correctly dealing with failure helps to establish a learning-oriented culture.
Innovation Culture at Google X
“The fear of mistakes paralyses, and the claim to control everything not only costs an incredible amount of energy, but also makes operationally blind.”
"I'd rather ask for forgiveness afterwards than always ask for permission before.”
“Try to kill every project you have, then successful ones will emerge.”
Two basic causes of resistance exist: barriers of will and capability.
Promotors have different power bases and contribute towards overcoming specific barriers
Promotors (in general)
• are persons, who actively and intensively support an innovation
• start an innovation process
• sustain a high activity level
• terminate the decision process
Power Promotor
• has hierarchical power
• has access to material resources
• acts as an investor
• legitimizes projects
• influences personnel decisions
• blocks opposition
• protects expert promotors
• influences priorities and schedules
-> surmount barriers of will through their hierarchical potential
Expert Promotor
• knows critical details
• develops alternatives
• evaluates external solution
• proposals
• implements concepts
• tests prototypes
• solves problems
-> surmount barriers of capability through their expert knowledge
Promotors do not always meet, especially in large organizations
Process promotors connect other promotors
Success is highest if all three promotor roles are played, ideally by different people
The Relationship Promotor connects internal promotors to the environment
Ideally, there is a relationship promotor on both sides of a relationship
Process and Relationship Promotors
Process Promotor
• has some hierarchical influence
• knows processes, rules, values
• has social competence, and good
internal networks
• searches and promotes people with ideas and initiative
• gives contacts to senior management
• plans, controls, moderates change processes, supports flow of information
• builds trust, solves conflicts, supports common goals within the firm
Relationship promoter
has market-based influence
knows players and rules of a market
has social competence, and good external networks
hinds adequate cooperation- partners and promotes them
gives contact to internal promotors
plans, controls, moderates exchange processes , supports flow of information
builds trust, solves conflicts, supports common goals between firms
Promotors summary and recommendations
• Promotors are informal roles that are defined by - the barrier they overcome,
- the power base they have, and - the contributions they make
• Promotors are beneficial for innovation processes
• Promotor roles can change over the course of the process; several people can play the same role; individuals can play multiple roles
• Ideally, promotor roles are played by different people
• Promotors cannot be formally appointed, they act out of their own motivation
-> find promotors
-> support promotors
-> retain promotors
differentiation between organizational and process sturctures
advantages and disadvantages of different organizational models for R&D
decentralized model of R&D advantages and disadvantages
advantages:
close to the market
flexibility
allows cross-functional coordination
immediate response to market changes
disadvantages:
redundancy, no synergies across businesses
“applicationcloseness” —> neglecting the risk of long-term goals
centralized R&D Management advantages and disadvantages
knowledge concentration
cost advantages
coordination
support of long-term goals
“ivory tower effect”
transfer problems in project implementation
“happy engineering” —> inefficient / ineffective
seperate service units of R&D advantages and disadvantages
clear responsibilities for innovation
development of specific skills
insufficient resources
no basis for long-term R&D platforms
a mechanistic or an organic structure are suitable for different environments
exploitation
overemphasis on existing competences
-> f. ex. VW
overemohasis on improving existing products reduces learning of new skills leading to obsolescence
“such things as refinement, choice, production, efficiency, selection, implementation, execution”
the focus is on reducing varietey, increasing efficiency, and improving alignment to current environments (short-term performance)
exploration
overemphasis on new competences
-> f. ex. sony ericsson, tesla
overemphasis on exploring new competences risks spending scarce resources with very little payback
-> companies that only explore may not survive today, companies that only exploit may not survive tomorrow
“things captured by terms such as search, variation, risk taking, experimentation, play, flexibility, discovery, innovation
the focus is on seeking variety and increasing adaptibility (long-term performance)
-> firm performance depends on balance
exploitation (organizational structure)
follow the rules and drive out the variance and slack
focus on serving existing customers and their needs
manage and refine existing competences
make money now
will more likely lead to incremental innovation
profits from a more mechanistic organization
terms associated with exploitation:
refinement, control, production, efficiency, selection, implementation, execution, disciplined Management, elimination of variance, short-term focus
exploration (organizational structure)
break the rules and promote variance and slack
serve new customers with new needs
develop and lead new competences
make money later
will more likely lead to radical innovation
profits from a more organic organization
terms associated with exploration:
search, variation, experimentation, play, flexibility, discovery, innovation, risk taking, tolerant of failure, long-term perspective
sequential ambitexterity
long periods of exploiting punctuated by short bursts of exploration
response to dramatic external or internal change
more useful in stable, slower moving environments
often the case in the evolution of start-ups because of the lack of resources to simultaneously purse exploration and exploitation
f. ex. startup, nokia, hp, ford
structural ambidexterity
establish project teams that are structurally independent units, each having its own processes, structures, and cultures, but are integrated into the existing management hierarchy
requires that the two types of business are held together through senior management team
requires integration, common vision and values, and common senior-team rewards
f. ex. siemens, ABInBev
contextual ambidextrous individuals…
take initiative and are alert to opportunities beyond the confines of their own jobs
are cooperative and seek out opportunities to combine their efforts with others
are brokers, always looking to build internal linkages
are multi-taskers who are comfortable wearing more than one hat
structural and contextual ambidexterity differ in their approach and requirements
the ideal version of project portfolio management seems simple enough
idea generation, strategic fit
selection & consolidation
decision
coordination, controlling, leveraging synergies
benefit realization
real life is different, why?
root causes:
lack of goal & decision making clarity
lack of transparency over project portfolio
lack of responsiveness & pro-activeness
three main objectives in portfolio management
maximize value of portfolio: allocate resources so as to maximize the portfolio in terms of some business objective, e.g. expected net present return on net assets
balance of projects: restrict potfolio risk: achieve desired balance of projects in terms of, e.g., long vs. short term or high vs. low risk, across markets, technologies and project types
strategic alignment of projects: ensure that breakdown of spending truly reflects business strategy - that all projects are “on-stretegy”
there may be conflicts and trade-offs between these three objectives! Portfolio success must therefore be multi-dimensional
the ppm process consists of four generic phases with different objectives
the growth share matrix
portfolio by mckinsey
goals of the stage-gate-process
recognize and terminate non-successful projects early
reduce error rates
increase effectiveness -> developing the “right” products and services
increase efficiency (with a minimum of resources)
better documentation and process controlling
learn from experience (from previous projects)
strengthen communication between departments and team members by establishing a shared understanding
fundamental concept of the stage-gate process
subdivide the innovation process into a defined set of discrete and identifiable phases (stage)
each phase contains a set of prescribed, interdisciplinary and parallel activities
a gate forms the end of each phase
the gates control the process and represent quality inspections: decisions about the further process
gates have a uniform structure and consist of three main elements: deliverables, criteria, outputs
elements of the stage-gate process
stage:
gather information in order to minimize project risks
reduce uncertainty faster than costs increase
activities run in parallel and are carried out by an interdisciplinary team
each phase is cross-functional: no department is responsible for its own phase but interaction is required
gates:
deliverables: results of completed activities, visible and standardized
criteria for evaluation:
must-criteria
can-criteria
outputs: decision + action plan for the next stage + set deliverables for the next gate
reasons for using gates
inability to make tough decisions and focus resources
longer time to market
poor execution quality
tasks in the initial phase are not fulfilled
correct market inputs missing
uncertain and vague product definitions
market launches are mediocre
-> high error rates
-> long throughput times
-> low profits
characteristics of good gates
appropriate balance between errors of acceptance and errors of rejection
project evaluation is characterized by uncertainty of information and lack of reliable financial data
each decision point is only a preliminary approval in an ongoing conditional process
project evaluation includes a variety of objectives and therefore considers several decision criteria
the evaluation method must be realistic, easy to use and robust
problems with the stage-gate model
gates without teeth
hollow decisions at the gates
who are the gatekeepers?
inappropriate behavior of gatekeepers
set up portfolio management without a stage-gate process
too much ureaucracy in the initiative process
a lot of work without direct added value in the stages
too much trust in software solutions
expect the impossible from a process
example of good gatekeeper rules
all projects must pass the gates. no special treatment or bypass
scheduled gate meetings should be attended by gatekeepers. if a team cannot deliver the agreed work packages for the gate on time, the gate should be moved and re-scheduled
if a gatekeeper cannot attend, a representative can be sent to decide
gatekeepers should avoid decision meetings before the gate (premature evaluations) the gate meeting represents new data and raises new questions
a decision must be made on the day of the gate meeting, the project team must be informed about the decision, personally and with justification
if resources are allocated by the gatekeepers (personnel, time, money), these commutments should be strictly kept
gatekeepers must accept and follow these rules
empirical findings show an heterogeneous, multi-layered relationship between process formalization, degree of innovation and success
stage gate systems summary and implications
summary:
stage-gate systems are in essence beneficial (increased success rate, reduces uncertainty, higher development speed, etc.)
wrong application can be dangerous
inherent problems with the system (too much formalization, high reliance on financial criteria) can be harmful for the company’s overall innovation system and reduce innovativeness of products
implications:
formalization per se does not prevent innovation, but
complement formal control with informal control (autonomy, cross-functional collaboration)
prefer target results and milestones over strictly prescribed procedures and strict phase structures
radical innovation needs different evaluation criteria and control systems
three paradigms describe how initiatives arise in organizations
divergence paradigm (bottom-up)
funnel paradigm (horizontal)
planning paradigm (top-down)
divergence paradigm: process
initiating person
divergence
perception of divergence
motivation to become active
communication
automation
the divergence paradigm is based on the stress model by Lazarus
the planning paradigm:
technology push and market pull need to be coordinated
funnel paradigm: initiatives are successively sorted out in the course of their development
summary of the three paradigms
bottom-up movement
change it, love it or leave it
human-oriented stimulation of the initiative process
team- & community based integration of technology and market
development and design perspective: What should the innovation engine or innovation funnel look like?
focused on the functions that an innovation system should fulfil, especially in the early phases of the innovation process
systematic, strategy-oriented, top-down stimulation of initiatives
planning-based integration of technology push and market pull
where do ideas come from?
shocks to the system
accidents
watching others
recombination innovation
regulation
avertising
inspiration
knowledge push
need pull
users as innovators
exploring alternative future
where do good ideas come from? principles of steven johnson
lesson 1: evolution and innovation usually happen in the realm of the adjacent possible
lesson 2: world-changing ideas generally evolve over time as slow hunches rather than sudden breakthroughs
lesson 3: platforms are springboards for innovations
lesson 4: innovation and evolution thrive in large networks
lesson 5: collaboration is at least as important a driver of innovation as competition
lesson 6: lucky connections between ideas drive innovation
lesson 7: serendippitous discoveries can be facilitated by a share intellectual or physical space
lesson 8: great innovations emerge from environments that are partly contaminated by error
lesson 9: innovation thrives on reinventing and reusing the ols
creativity
the development of new and useful ideas
“a response will be judged as creative to the extent that it is both a novel and appropriate, useful, correct or valueble response to the task at hand and the task is heuristic rather than algorithmic”
creativity techniques
intuitive-creative methods
free association, analogy building, intuitive confrontation
brainstorming
brainwriting
scamper
semantic-analytical methods
planned and systematic generation of problem solutions
morphological analysis
TRIZ (Theory of Inventive problem solving
(goal, concept, rules and threats)
goal: find as many ideas as possible with the help of a group
concept and principles:
intuitive-creative method
particularly suitable for ideas of simple complexity
based on the principles of
postponement of criticism
quantity creates quality
rules according to osborn:
no criticism
freewheeling welcome
quantity desired
combining/improving ideas encouraged
threats of face-to-face brainstorming groups:
production blocking
social loafing
evaluation anxiety and conformity
downward norm setting
the typical brainstorming process consists of three phases
preparation
execution
evaluation
brainstorming advantages and disadvantages
pros:
short time, many ideas
commitment of all regarding the solution increases
combined ideas because of group
no criticism -> motivation and satisfaction
simple, flexible, fast to learn, very widespread
cons:
insufficient consideration of quality
solution strongly dependent on formulation of the question
high effort for evaluation and selection of ideas
only for low complexity problems (no resolution of the problem)
negative group dynamics cannot be excluded
brainwriting (6-3-5)
meaning: 6 people write down 3 ideas in 5 minutes
usage: for tasks that require more complex formulations
execution:
six people sit down at one table. each one has a pen and a note
each writes three ideas for the task on the piece of paper. there are 5 minutes available for this
the notes are passed on to the neighbour
the whole thing is repeated until everyone has worked on each piece of paper
avantages:
quieter process
equal treatment of all participants
morphological analysis is an analytical technique to identify new solutions
visualization tool
tabular display of all parameters with their characteristics
ideal: all solution combinations visible
approach:
a precise description and definition of the problem
partial aspects (parameters) are searched for and described
complete, no overlapping
independent, essential for the research question
arrangement in a matrix
parameters in first column, right: values
matrix size = parameter x values
analysis and evaluation of all possible combinations
selection and realization of the optimal solution
morphological methods pros and cons
flexible and universally applicable
also suitable for complex problems
all possible solutions become visible
information is condensed
analytic approach trains cognitive skills
labor-intensive and time-consuming
precise, selective thinking necessary
deep understanding of the problem and expert knowledge necessary
high expenditure for elimination of unsuitable solutions
information overload
scamper pros and cons
especially helpful in mature markets where there are many competing solutions
easy to use, works like a checklist
can be used alone or in a team
can be used for a wide variety of topics
questions structure the process and thus make it mor efficient
needs additional technique for idea selection
hardly suitable for narrowly defined problems
less effective within a rigid process flow with specified delivery dates
if there is insufficient moderation, the session can slide into unproductive discussions
with large groups, the execution and evaluation can quickly become confusing
why is it so important to manage the early and later stages effectively?
the central objective of front-end management is a clear product definition
necessary aspects:
clearer understanding of front-end output
exact knowledge of necessary activities in the front-end
knowledge of how to overcome difficulties
clear product definition as output
description of a new product idea as well as its properties and the associated customer benefits (product concept)
information on target markets, customer needs, product specifications, positioning and requirements
good product definition creates a clear understanding of the development time, development costs, technical expertise, maket potential, risk and organizational fit
I&C Refinement
main task: risk calculation and reduction of uncertainty through rapid identification and evalutaion of information on changes in technologies, markets, internal organizational developments and other competitors
goal: rapid concretization of ideas into conepts that can be used further
success factors
internal cooperation between departments
composition of project teams
cooperation with external actors
I&C Screening
Question to be answered: should an idea be further developed or rejected?
qualitative and quantitative criteria for assessment (potential market demand, technical feasibility, added value for the company portfolio, strategic fit with corporate strategy, etc.). The right balance of criteria is necessary in order not to sort out good ideas at an early stage, but not to pursue bad ones further if possible
for critical evaluation, “external” persons should also be consulted
I&C Alignment
I&C Legitimization
Kano model
dissatisfier:
characteristics a product or service must have (expected quality)
can only decrease the customer satisfaction but not increase
satisfier:
desired product characteristics that can linearly increase or decrease satisfaction
delighters:
customers are excited about new features (wow-effect)
over the time a delightful innovation becomes a basic need
QFD Method (Quality function development)
method for supporting customer-oriented product development
comparison between requirements and characteristics of the new product as a central element
component of total quality managment
usability from product development to the maufacturing process (first application in 1966 at Bridgestone Kurume Factory in Japan)
today QFD is often presented as house of quality
goal of the QFD method
understand customer wishes and translate customer requirements into real products
link market requirements and technical solutions
improved communication between development, production and marketing
identify opportunities for further development and differentiation of products
errors in product development, long development times and non-compliance with market requirements should be avoided
the house of quality and steps
enter customer requirements
weighting of customer requirements
customer service / customer complaints
competitive comparison from the customer’s point of view
analysis of the competitive comparison
determination of product characteristics
definition of measurable target values for the product characteristics
optimization direction
relationship strengths between customer
assessment of the balance of product characteristics
technical competitive comparison
evaluation of the importance of product features from the customers point of view
difficulty - critical features
definition of the sales focus points
example house of quality
identifying needs (Stage gate)
and relevant questions
who is the customer?
what problem are they trying to solve?
what customer segment makes the most attractive target?
problems to find customer needs
understanding customer needs is crucial to develop right products or services
all involved innovation team members should have the same understanding of these customer needs
but a language to communicate needs does not exist
progress is hinderes when you cannot agree on the characteristics, structure, and format of the customer need statements
customers often have needs they are unaware of or are unable to articulate (latent needs)
an approach to overcome these problems is the use of personas, but personas neither represent real customers and their needs nor their size and importance of that market segment
Outcome-driven innovation (ODI)
“people don’t want a quarter inch drill, they want a qurter inch hole”
two different options to analyse a market:
analyse the products that comprise the market
analyse the reason why the product is needed (job-to-be-done)
the jobs-to-be-done perspective provides a new way to
define customers, markets, and needs
segment and size markets
construct and test ideas
finding customer needs - jobs-to-be-done
customers are not good at imagining solutions that go beyond what they already know
but they can talk about their tasks and the difficulties they face
observe customers and talk to them to find out more about their tasks
talk to customers of competing solutions or customers who reject existing solutions
the goal is less to understand the person than his or her situation
this situation can be illustrated by a sequence of events, experiences, and thought processes
in some cases, you may be surprised by the reasons customers value your services (example case on the next slide)
example: job-to-be-done of a milkshake
stagnating milkshake sales let a big fast food chain apply the ODI approach
what job causes you to hire a milkshake?
half of the milkshakes were sold before 8 am
customers were alone and the milkshake was the only thing they bought, didn’t spend time within the ‘restaurant’ and drove directly away
a survey showed that all customers:
had a long drive to work
needed something to do with their second hand while they drove
weren’t hungry, but knew they’d be hungry at 10 am, so they needed something to stay in their stomach
neither a bagel nor a banana, a donut nor a snickers bar gets the job done
milkshake is convenient: it fits in hand and cupholder and takes 20 min while driving to work. ingredients don’t matter that much
needs and jobs that a customer wants to get done remain stable over time
jobs-to-be-done can be broken down in main and related jobs-to-be-done
jobs to be done breakdown example
triune brain model and jobs to be done breakdown
four different growth strategies
core growth: meet unmet needs and outcome expectation associated with a job that customers want to achieve. perfecting the current solution paradigm
related job growth: bundle solutions that achieve the needs of more than one main or related jobs-to-be-done
new job growth: expand the solution space to accomplish different jobs-to-be-done
disruptive growth: change noncustomers to customers by offering solutions that more customers can afford
outcome-driven innovation is a customer-centric, data-drive strategy and innovation process
define a market
identify needs
quantify needs
identify market segments
analyse the data
outcome expectations
outcome expectations are solution-neutral and reside at a higher level than functional apsects of a job-to-be-done (increase the duration of illumination - using any solution)
it is important to define any outcome expectations associated with a job-to-be-done to understand with which solutions customers are satisfied and where there is potential to innovate
view outcome expectations as hiring criteria
customers usually hire a solution (product/service) that provides more benefits (desired outcomes) and less cost and harm (undesired outcomes)
outcome expectations exist not only for customers but also for the provider of a solution
types of outcome expectations
desired outcomes customers want to achieve
undesired outcomes customers want to avoid
desired outcomes providers want to achieve
undesired outcomes providers want to avoid
outcome statements improve the consistency and reliability of collection useful information reagarding the job-to-be-done
quantify the needs by asking customers about the importance of a need and their satisfaction with existing solutions
market segmentation
definition team
"A team can be defined as a social system of three or more people, which is embedded in an organization (context), whose members have a common identity, and who collaborate on a common task (teamwork).”
Högl/Gemünden (2001)
team development follows different stages
the team basics model by Katzenbach & Smith describes characteristics of high-performing teams
teamwork quality can be determined according to the following dimensions
input-process-outcome teamwork
teamwork quality is an early predictor of innovation success
early warning tool (six dimensions)
there is a high need for interaction between R&D and marketing during the innovation process
there are several hurdles to interdisciplinary work
R&D and marketing employees are fundamentally different
cooperation and cross-functional integration promote the emergence of innovations in teams
cross-funcional teamwork summary and implications
in a short lifecycle development time has more influence on profit than costs
process redesign can accelerate innovation projects
innovation project acceleration can be achieved by means of specific approaches and instruments
approach 1: platforms make it easier to manage the complexity of projects
approach 2: scrum is an agile process model to reduce complexity from a process perspective
agile methods indeed increase adaptability
approach 3: design structure matrix as a tool reduces complexity through a different way of presentation
adoption
Adoption is an individual process detailing the series of stages one undergoes from first hearing about an innovation to finally adopting it
diffusion
diffusion is the process by which an innovation is communicated through certain channels over time among the members of a social system
The adoption process as sequence of certain phases
perception
before a potential adopter cognitively deals with an innovation, it is necessary to overcome the perception barrier
relevant: terminology, attributes, attribute characteristics, product use
“selective exposure”: which information reaches the individual?
“selective attention”: which information is perceived?
offers that do not overcome this barrier do not reach te “evoked set” (“passive rejection”)
in reality: information reception does not end with this phase
in this phase the individual compares the perceived information with his/her personal situation and goals
basis = perceptions (not objective reality)
the linking process of the individual is modelles in different ways
models originate predominantly from psychology
theory of reasoned action
theory of planned behavior
in the decision phase, the innovation is “adopted”
observable behavior
partial “re-invention”
often observable: high demand for information after adoption (ex-post justification for reducing cognitive dissonance)
adopters are categorized into five groups
the best known typology is by Rogers (2003), who divided customers into five groups (Innovators, early users, early majority, late majority, laggards)
innovator = willing to take risks, open to changes, less dogmatic, higher social status, higher level of education, better social integration etc.
numerous empirical studies show that these considerations apply relatively clearly
characteristics of the user /consumer
innovation characteristics according to rogers
relative advantage: created benefit increment. this aggregated category encompasses various aspects and has the strongest positive effect on adoption
complexity: level of difficulty of an innovation - with what cognitive effort can a user understand and use the innovation? negative effect on adoption
compatibility: to what extent does the innovation coincide with the views of the potential adopter? is it related to values, experiences, resources, etc.? positive effect on adoption
perceptibility: to what extent is the innovation detectable for the members of the social system? communicability and visibility of the benefits of an innovation
testability: possibility of trial use without commitment. only few and contradictory empricial findings
perceived risk: adopters uncertainty as to whether they will actually achieve their innovation goals. empricial studies show strong effect on adoption
diffusion is a social process
explanation:
for most members of social systems, the adoption decision depends heavily on the adoption decisions of other members
the more people accept an innovation, the lower the perceived adoption risk
the reault is an S-shaped diffusion curve (integral of the adoption curve)
the prospect theory allows the description of decision-making processes in situations with risk
various perceptual biases influence buying behavior
innovations are associated with trade-offs
psychology of new product adoption
the success of product changes is highly dependent on the related degree of behavioral change
a common problem with innovative products is to “cross the chasm”
visionaries and pragmatists have different needs and show different buying behavior
bridging the chasm is the challenge for highly innovative products
distinction between the terms theory, technology and technics
technology management
refers to technologies
includes the development and protection of a firm’s technological competitiveness (as part of strategic management)
not only focused on new technologies, but also on existing technologies
neglects customers (product market) and exploitation
focus on portfolio of strategic technological capabilities of a firm
innovation management
refers to all types of innovation (product, process, social, organizational innovations)
includes overcoming of innovation barriers within the company and in the market
emphasizes behavioral issues
focuses on possible implementation of intentions and otions of exploitation
combines technologies and user needs into a product / service
considers customers and market exploitation
focus on organizational, institutional and social implementation
innovation-, R&D- and technology management
technology management goals and tasks
goals:
maintain and increase competitiveness
support sustainable corporate success
tasks:
identifictaion and evaluation of new technological options (foresight)
assessment of technologies and technical knowledge
protection and development of own R&D potential
selection and development of innovative technology fields
planning and control of technology-related processes and measures
managing technology-related projects and ensuring an innovative working atmosphere
the importance of a technology changes over its lifecycle
hype cycle
hype cycles help businesses…
-… to seperate hype from the real drivers of a technology’s commercial promise
-… to reduce the risk of their technology investment decisions
-… to compare their understanding of a technology’s business value with the objectivity of experienced analysts
the technological readiness level (TRL)
different forms of intellectual prroperty rights
patent
definition, effect, reasons
“a patent is a legal title granting its holder the exclusive right to make holder the exclusive right to make use of an invention for a limited area and time by stopping others from, among other things, making, using or selling it without authorization”
effect
invention may not be commercially used or sold without the consent of the patent holder
protection of the invention for a period of 20 years
enforcement by courts
reasons:
disclosure of the invention for the public good
temporary monopoly of the inventor as an incentive for investment in research and development
patent development is a result of a balance between business and social interests
only a fraction of ideas, inventions and innovations are patented
when can an invention be patented?
well known patents
problems with the patent system
extreme growth in patenting has been associated with a detoriation of patent quality -> patent landscape is littered with ‘weak patents’ that are unlikely to be enforced by courts if challenged
the problem of patent thickets - fragmented property rights that require a firm to secure license agreements from many patentees in order to undertake R&D, making innovation more difficult and costly
risking costs of enforcing patent rights once they have been secured discourage innovation in the first place
FTO and example
Freedom to operate (FTO) is usually used to mean determining whether a particular action, such as testing or commercializing a product, can be done without infringing valid intellectual property rights to others
Example:
company A developed a hybrid motor, an improved version of the one that company B patented by patent B two years ago
company A gets patent A granted as the invention is novel, inventive and useful
however, as the basic parts are covered in the patent B of company B the freedom to operate is not fulfilled
company A needs to license in patent B to manufacture and sell the motor coveres by its own patent
possibilities to achieve an FTO
companies make strategic use of patents
mach razor example: building a competitive advantage through successful patenting strategies
arguments for and against patenting
for patenting:
protection of proprietary product/process technologies
possibility of retaliation against competitors
possibility of license sale
access to new technologies through “cross-licensing”
faciliated R&D cooperation with others
negotiating power in setting industry standards
motivation for employees to be inventive
measurement of R&D productivity
improving the reputation of the company
against patenting:
publication of technical information (duty of disclosure)
publication of strategic thrust directions
costs (search, registration, maintenance, enforcement)
not all inventions are patentable
trade secrets
definition, pros and cons
any confidential business information which provides an enterprise a competitive edge may be considered a trade secret
trade secrets encompass manufacturing or industrial secrets and commercial secrets. the unauthorized use of such information by persons other than the holder is regarded as an unfair practice and a violation of the trade secret
not limited in time
no registration costs, no formalities (however, other cost of confidentiality)
immediate effect
no disclosure of information (as compared to patents)
if secret is embodied in a product, others may be able to discover it
more difficult to enforce than a patent
secret may be patented by someone else who developed the relevant information by legitimate means
Disruptive technologies
Innovation that displaces established market-leading firms, products and alliances
Ambidexterity
The capability to do exploration and exploitation equally well
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