What is Pervasive Computing?
What is Human-Computer Interaction?
Interaction between Activities (Usage) and Technologies for Human Computer Interaction
History of HCI
What is the Role of Studies and Evaluations?
Bruce Tognazzini on observations
When can we perform a study?
Observation Subchapters
Study with a User: How to set up a study?
What are the basic questions when starting a study design?
How to Evaluate Basics: General study Metrics and Objectives
How to evaluate a study?
Evaluation components:
setting
evaluation time
evaluation partner
result type
Study evaluation component: Setting
What are the different kinds of settings?
Study evaluation component: Time
What is inspective and retrospective?
Study evaluation component: Evaluation Partner
What the two types of evaluation partners?
Study evaluation component: Result type
What the different result types?
How to evaluate a study: Usability-Evaluation Example methods
What is the difference between interviews and questionnaires?
Different types of Interviews?
What is essential when design Questionnaires?
Question and response format
What are the different types of data (Variable Types)
What is the Lickert Scale?
What are often used Questionnaires in HCI?
System Usability Scale (SUS)
NASA TLX (Task Load Index)
User Experience Questionaire (UEQ)
Web Survey Systems
What are problems with online questionnaires?
How to setup a questionnaire?
How to run an interview?
Clear structure:
Introduction
Warm up
Main body
Closur
occasionally anonymity cannot be guaranteed,
How to handle Participants’ rights and their consent in interviews?
What is the concept of Think Aloud?
Study method that catches results that are difficult to catch otherwise
Idea: While sombeody is doing something (task), he is constantly explaining what he’s thinking. They are alone and have to handle the system (you are not allowed to give hints,..)
Candidates: preferrably non-experts with comparable verbalization skills
How to prepare a Think Aloud session?
How to perform a Think Aloud session?
How to finalize a Think Aloud session?
Prepare: Explain system, setting and expectation
Perform: Record (stay out of sight)
Finalize: Extensive interpretation
A typical Think Aloud session according to the Benyon
Preparation
Perform the Study
Finalize
How to evaluate a Think Aloud session?
oftentimes qualitative and subjective evaluation since generalizations are very difficult
interpretation can be done on various psychological theories and models
-> improve session by:
- look for issues, categorize obvious issues
What is the concept of Workload Assessment?
What are the criteria of measuring mental workload?
Study method to measure the mental workload of a system. How?
Using following criteria: (DR UBSS)
Sensitivity
Selectivity -
Bandwidth
(Un)Obstrusiveness
Reliability (Reproducability)
Diagnosticity
e.g. using Microsoft Word for ages but don’t know all the features
What are the different approaches to perform a Workload Assessment?
How to achieve conditioning?
primary task - directly correlated with the task (usually get an absolute value): measure time, speed, strength and derive workload metrics
secondary task - indirect: while task, person has to do rythmic tapping or give random numbers (tapping variability/randomness decreases with workload)
physiological corrolates - measure physiologic metrics like heartrate, problem: conditioning required! comparison between subjects, difficult setup
to achieve Conditioning:
1. baseline phase (relax to get baselevel),
2. interaction phase (do task),
3. recovery phase (recovery to base level)
subjective ratings - apply popular workload scales like NASA Task Load indeX
NASA TLX (Task Load Index, a bit more detailed)
Index to measure percieved mental workload (subjective)
Two Parts:
6 Dimensions: Mental, Physical, Temporal, Performace, Effort,
Frustration (TEMPPF?)
Compare dimensions: Score 0-100, optimum score is determined by case
how?
1. for each dimension, sum the number of times it was selected as the leading pair wise factor,
2. Divide this sum by 15 (the number of pairwise comparisons)
3. Multiply this result by the score for each dimension
4. Sum the resulting dimension scores
What is the concept of Observation and Ethnography?
(Study method 3)
What are the essential parts?
Study method, which closely observates the user
Goal: capture participant experience and it’s context
Essential Parts: (PPT)
The person: Who?
The place: Where?
The thing: What?
(More precise parts: Space, Actors, Activities, Objects, Acts, Events, Time Goals, Feelings)
Main benefit:
user cannot hide -> take out user bias
(normally done in early stages of project)
How to perform an observation (and ethnography) in the field?
What is Ethnography?
Give examples of what Observation and Ethnography can be used for
What different types of Observations in controlled environments are there?
for each type, name 1 example
What are contextual inquiries?
direct observation
Think aloud
indirect observation (tracking user’s activities)
Diaries, Interaction logs, web analytics
Both (either or)
Video, audio, photos, notes
Contextual Inquiries
while ethnographic observation: few questions related to the context
nowadays popular (technology enables it easily)
What is the difference between field study and lab study?
Broad Difference:
Field Study -> you go to the participant, uncontrolled environment
Lab Study -> participant comes to you, controlled environment
What study methods are there? Overview
INTERVIEW AND QUESTIONNAIRE
THINK ALOUD
OBSERVATION AND ETHNOGRAPHY
FIELD STUDIES
What are field studies?
Use of XY in everyday lives is difficult to do in lab studies, so we are using field studies (e.g. living labs)
field studies can complment lab studies
What are Ubicomp Studies?
Difference to Usability Lab Studies?
- In situ (natural habitat) Field studies -> uncontrolled environment
- more likely to find novel insights
- expensive
Difference to Usability Lab studies?
- additional effort:
need to know which conditions to control -> pre studies
need to know which participants…
What are the 3 main types of ubicomp field studies?
I. studies of current behavior (what are people doing now?)
-> Result: better understanding of current use of technology
-> Study: open ended questions
-> “How do family members share technology (TV)?”
II. proof of concept studies (does my technology function in the real world?)
-> Result: validation of a new technology
-> Study: Give out technology, specific questions
-> “Give out phone App (+ ask: does it work?)”
III. experience studies (How does my prototype change people’s behavior?)
-> Result: Experience with a new product
-> Study: Experience with using a technology for a longer period of time, Wizard of Oz
-> Experience in the long run
What types of Experience Studies exist?
(type 3 ubicomp field studies)
Surveys
-> regular survey after any change of condition
Logging
-> use mobile device to also collect data about usage
What is a Wizard of Oz study?
Used to conduct a Experience Study (Ubicomp field study type III)
= simulates and controls system from behind the scenes (use mock interface and interact with user
(appear as a smooth, already implemented system)
good for proof of concept
expensive
What is the Experience Sampling Method (ESM) study method?
Questionnaires at various point throughout the day/event/… (via smartphone)
Why? Records changes in users behavior when using an user interface, not only the usability of the interface
How to setup a study: Selection of partricipants
How to select participants?
1) Who are the participants?
Which sampling strategies are there?
Grouping (professionals, non professionals)
-> based on expertise, frequency of use, demographics
Data sampling strategy
-> random sampling,
-> systematic sampling,
-> stratified sampling,
-> samples of convenience
Representation of Study Participants (to the intended user group)
-> representative vs. non-representative participant set
2) How many participants do I need?
depends on what you are looking for:
Jakob Nielsen recommends: rather few participants but frequent studies! (5 users identify 80%) -> experimental study idea)
but: validity depends on statistical strength
therefore it depends on acceptable error
probability based study of behavior -> z-Test: choose confidence level and error margin: N = (0.25 z^2) / w^2
controlled survey -> controlled sample size (e.g. sample of convenience)
experimental study -> 5 evaluators identify 80% of usability issues
3) How to presents questions?
What is a Latin Square?
Within Subjects (one participant gets several tasks, result compared to other tasks)
Between Subjects (everybody gets same task, compare how different users perform the task) users have to be grouped
mixed
If you have several options: teest order may influence the outcome
-> randomize (using a Latin Square)
What is the order of design for any study?
What is a Study Design Document?
Give 4 examples what is in there
concrete research question
Answer the questions:
a. Screen (Who?)
b. Schedule (When?)
c. Setup (What will they do?) -> short and precise!
d. Data (What data to collect?)
=> put everything in a design document for the study
(Research questions, Participant profile, Method description, Timeline, Data to collect, Analysis, Validate Hypothesis, Incentives)
What data (variables) can be collected from studies?
How can they be influenced??
What are strategies to tackle the problems of influencing variables?
Quantiative and Qualitative (= mixed) offers maximum insight
Define dependent and independent variables:
- independent: what you vary to measure an effect (different types of haptic stimulation on the glove)
- dependent: effect to measure (how many errors they do when playing the piano)
Dependent/Independent variables can be influenced by:
- confounding variables: influences both independent and dependent variables (pre-knowledge about the piano piece)
- extraneous variables: only influences dependent variables (environment is 35° and you can’t see anymore)
How to solve?
- randomize
- matching
- statistical control
- design control
How long should your study be?
Depends on type of study (experience studies longer than behaviour study)
depends on novelty (entirely new system?)
pracical considerations (effort from participants, breaks)
frequency of use
How to evaluate studies?
??
VL 2 Slide 160 & 162 (p. 146 & 148)
What factors are to be considered when interpreting the data?
klausurrelevant!
Reliability: does the method produce the same results on separate occasions?
Validity: does the method measure what it is intended to measure?
Internal Validity (certainty that you know the cause)
External Validity (result can be generalized)
Ecological validity: does the environment of the evaluation distort the results? Is the result transferable to a general environment?
Biases: Are there biases that distort the results?
Scope: How generalizable are the results?
What are key issues in small pilot / practice studies?
What are the aims and inspections of evaluating studies without the user?
Inspect study without the user: have domain experts look over the study
Inspection:
use multiple Inspection methods (several kinds)
review with domain experts
use heuristic evaluation
walkthroughs
What is heuristic evaluation?
“Good exam questions”
What should experts look at: ask them about
match between system and real world
user control and freedom
consistency
error prevention
…
What are heuristics (evaluation) for websites?
()
What are advantages and problems of evaluating studies without the user?
What are the three stages for doing heuristic evaluation?
What are Cognitive Walkthroughs?
What are Pluralistic Walkthroughs?
Example questions of cognitive walkthrough
Both are examples for expert evaluation techniques of a study:
Cognitive Walkthroughs:
Designer presents design, usage scenario and context
-> Domain expert tries to imagine a user doing it and is guided by questions of the designer: Will the user notice the correct action?
Pluralistic Walkthrough:
multiple experts do a cognitive walkthrough, discuss afterwards
What are the parts of the Human Memory?
What is the old ACM HIP?
Human Information Processing: Old ACM Model
Human: Input, Processing, Output,
Computer: Input, Processing, Outut (same)
(“both Outputs are very interesting, interpretation of output is up to you”)
A simple Human Information Processing Model
Senses -> initial Analysis -> Memory -> Motor Systems
-> Output from speech/muscles…
(SIMMO)
Human Information Processing: according to Wickens and Hollands?
(The model he likes to use, helps more in doing analysis of what is going on in the brain. “One of the best models”)
Stimuli on left, Responses on right, inbetween different streams (parallel, unparallel,…).
Blue arrow is attention ressources (Information Processing Ressources), limited
Human Information Processing (Wickens and Hollands)
Stimuli
What is a sense?
What senses do you know?
(“Will have a seperate chapter -> recognition”)
Senses as “windows to the world”
A system that responds to physical energy and that corresponds to a defined region within the brain where signals are recieved and interpreted
How is sensory information processed?
Sensory information,
Sensory stores (Iconic, Echoic = Vision, Hearing)
Sensory input that is selectively attended
Working Memory -> Output, Store in / Retrieve from Longterm meomery (Articulatory Loop)
Short-Term Sensory Storage (STSS)
can store perception after the stimulus,
echoic memory (2-10 sec after stimulus, hearing)
iconic memory (0,5-1 sec after stimulus, visual)
Perception
tightly related to attention ressources
Attention Ressources
What is attention?
What types of attention are there?
Attention: Cognitive process of selectively concentrating on one aspect of the environment while ignoring other things
-> can be directed to a particular task or divided between different tasks
-> practice reduces amount of attention required by a particular task
Types of attention:
selective attention (willingly select focus, one source)
focused attention (respond to external events, not willingly, e.g. somebody talks nearby, one source)
divided attention (simultaneous focusing on different events, multiple sources)
Optimum: selective attention
What is the Kahneman Attention Model?
Allocation model:
- limited amount of “processing power” at our disposal
- task execution depends on how much of our attention “capacity” we can spare on it
-> controlled processing (heavy attention demand)
-> automatic processing (takes no resources)
=> practice reduces amount of attention required by a particular task
What is Vigilance?
Types of Vigilance?
… and their paradigms?
“Vigilance is an aspect of attention which refers to detecting a rare event or signal in a desert of inactivity or noise” (Wachsamkeit)
Types:
time
free-response paradigm: can occur anytime (e.g. flight simulator training)
inspection paradigm: regular small errors (e.g. quality control)
order
successive vigilance paradigm: has to be remembered (e.g. color darker than initial target)
simultaneous vigilance paradigm: all information present, compare
perception
sensory vigilance paradigm: signals change intensity (e.g. color change)
cognitive vigilance paradigm: signal represents information
Signal Detection Theory:
What is Information Transmission?
What are Information Channels?
Motivation
Signal Detection Theory
How does it work? (Framework)
What types of noises are there?
two stages of information processing in the task of detection
sensory evidence is gathered (= recognition)
decision is made
decision can be influenced by noise:
Types of noises
external (in the data, snow overlaying sign)
internal (in our brain, same stimulus different neuronal activity)
Recognition:
How is an internal response to stimuli evaluated? -> decision formed?
What is a sluggish beta?
What is sensitivity?
Internal Response = neural activity resulting from a stimuli
evaluated by
decision criteria Xc
response bias (beta, rarely adapted by humans -> “sluggish beta”)
Sensitivity: resolution of the detection mechanism
= separation of noise and signal (distribution along x axis)
low sensitivity: both kind of same percieved
high sensitivity: clearly distinguishable noise and signal
Memory
working memory and long term memory
Memory Processes:
Recall
Recognition
Chunking
Rehearsal
=> Multi Modal
What can the working memory do?
Working Memory Types
Working Memory:
30 seconds storage
70ms access times
storage size: 3-4 chunks,
visual (visuo-spatial sketchpad) or verbal information (articulatory loop)
chunk refers to a unit of information that the brain can hold as a single entity
easy to overwrite
easy trigger: sound
Types
Verbal: Phonological Store, Articulatory Loop
Visual: Visuospatial Sketchpad (“Klangbilder”)
Operate in parallel
Working Memory: Code and Modality Mapping to Memory
What can the Long-Term Memory do?
What 3 types of LTM exist?
LTM:
“unlimited” in capacity, from a few minutes to life time
slow access (100ms)
triggers: smell
Three types:
episodic
procedural
semantic
What processes are done in the Long-Term Memory?
Encoding - information is stored in memory
Retrieval - memories are recovered from long-term storage
Forgetting - fail to recover information
Recall - retrieve particular piece of information
Recognition - (“Wiedererkennung”) search memory and decide whether retrieved piece matches info
Rehearsal - repeating information in working memory facilitates transfer from WM to LTM
Designer helps you chunking
Long Term Memory:
Forgetting
What types of interference are there?
decay: information lost gradually, slowly
interference:
retroactive (new information replaces old)
proactive (old info interferes with new)
How does time relate to remembering and recognition?
Which is better over a long period of time?
How do icons work?
Remember over long period of time difficult
-> Recognition might be of help:
much easier to recognize than recall something
hold images and texts
Web Pages difficult to recall because they change format -> Recall often also bound to shape
=> How to implement? Icons very useful since
use metaphor to recall
understandable, familiar, memorable, informative,…
What is a guidline, principle and theory in HCI?
Guidline: practical rules for solving UI design problems
Principle: help for analyzing design alternatives
Theories: describte objects and give explanation of connections
What memory design guidlines are there?
Organize in Chunks
Short linear sequence of tasks
Persistence (do not flash info shortly)
Reminders
Consistent user interface
Consistent Icons/Colours, Terminology
Decision Making
What types of decision are there?
Decision: After perception of stimulus, response needs to be selected
automatic: fast, little attention required, reflexes or behavior from LTM
controlled: slow, attention required, interaction with WM and LTM
Response and Feedback
Response: after decision made, it is executed by complex motor movements
Feedback: observe consequence of actions, producing feedback
(circular model)
What is the model human processor (MHP) by CMN?
= CMN Model (Card, Moran, Newell - Modell)
What are the 3 interacting subsystems?
What are the principles of operation?
Most influential model of user interaction: wants to quantify numbers on how long the human processing takes
-> These numbers are used later for the Interaction design models
consists of 3 interacting subsystems:
Perceptual Processor (sensory inputm output to audio/visual storage)
Cognitive Processor (access LTM to determine response)
Motor Processor (carry out response)
principles of operation
Fitts Law,
Power Law of Practice
How is the CMN parameterized?
Serial Action or parallel perception
all about Processor Cycle time
What is the Power Law of Practice in CMN?
What is Fitt’s Law in CMN?
How often do we have to percieve an activity before we know it and perform faster?
-> task time follows a power of law:
Tn = T1 * n^-0,4
=> you get faster every time, perceptually and motorically (but not knowledge acquisition)
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