The three steps of digitalization/ What digi goods need
DTPS
Digitalization of Data
Transformation of analog data
“native” digi data (mails, tweets)
Digital transmission
Packet- based internet
fibre based broadband
5G mobile
Digital Processing and storage
server farms (hardware)
cloud storage (user facing)
ICT
Information and Communication Technology
What did Gordon Moore predict in 1965/ Moore’s Law
The number of components in integrated circuits would double yearly (later: every two years).
But, we may be reaching physical limits.
Digital Ecoomy Ecosystem/ Actors and Transaction involved
IPDU
ICT Infrastructure
Hardware manufacturers
Backbone operators (AT&T, and Deutsche Telekom)
Internet service Provider
Providers
Operation Systems
computing platforms (AWS, Azure)
apps, Software, Storage
Digital Maketplaces
Interface between User and Provider (Amazon)
Users
What dependencies on the Goods and Service Layer does Spotify illustrate?
Content provision
cloud storage
digital payments
advertisers and data aggregators
social media sharing
OS support
wired/wireless access.
The internet Value Chain/ steps in G&S creation
COECU
Content rights
onine services
enabling technology services
connectivity
User interface
Media (Video, Audio, Book) rights owners Ex. BBC, Time Warner
User-generated content Ex. Text, images
Online services
CGSET
communications (Whatsapp, facebook)
General (Yahoo, Wikipedia)
Search (Google, Bing)
Entertainment(YouTube, Netflix)
Transactions (Amazon, Ebay)
Enabling technology services
SBA
support technology for web-hosting, web-design/development Ex. Google Cloud, AWS)
Billing and payments (Paypal, Alipay)
Advertising (online ad agencies/ networks, TP ad servers)
Connectivity
CIR
core network (AT&T, German Telekom)
Interchange (LINX (London Internet Exchange), AMS-IX)
Retail internet access (Orange, Vodafone, AT&T)
User Interface
Applications like Software and Internet browsers Ex. SAP Ecosia)
Devices like PC’s Smartphones (HP, Samsung)
What is the difference between technology and topology in digital systems?
Technology = how data is processed, transmitted, stored.
Topology = how elements are linked
How does technology and Topology of ICT have changed?
From vertical integration to interoperability
From monopoly to competition
From separate service channels to convergence
Full convergence
Previously separately transmitted services (voice, TV, music) are now transmitted together via internet (packet-based networks (wireless/fibre))
Production models
In-House
Commons-Bases
Crowdsourcing
Production Model
Industries: “tradional” + physical goods and services like Apple, Ford etc.
Definition:
Production is undertaken by employees or by other firms in a subcontracting model
Contractual relationships are permanent, and assets belong to the firm(s) involved
Commons-Based
Production in the digital Economy like Uber, Amazon etc.
Production is undertaken by (at most) loosely organized individuals who are not employees of the platform
Made possible by ICT
is a special kind of peer production, Examples: open-source software, bug bounty hunts
Centrally organized
For specific projects
Different kinds of return to scale
Constant returns to scale
Decreasing returns to scale
Increasing returns to scale
More inputs lead to a more than proportional increase in output
Typical of network industries (telecoms, electricity, water), with huge fixed costs and low variable
costs
Returns to scale for digital goods
A fixed cost F to develop
Zero marginal cost to copy
-> decreasing average cost, i.e. Increasing returns to scale
-> With zero marginal cost, additional users are costless
Returns to scale: Effect on Profits and quality
Decreasing average cost creates wedge between revenue and cost -> Profits increase without limit
More usage, e.g. search, feeds back into improved quality of results (Google is much better for rarely used search term than Bing)
What are returns to scope, and how do Google and Apple ecosystems illustrate them?
Returns to scope
lower costs or synergies from producing multiple goods jointly.
Amazon runs Amazon.com (retail) and AWS (cloud) on overlapping infrastructure → shared logistics, data centers, expertise.
Google ecosystem
data flows between search, maps, Android, and app store → improves responses, maps, and user experience
Example: When you use Gmail to book a flight, Google Maps adds the airport route, Calendar reminds you, and Search shows your itinerary → a smoother overall experience.
Apple ecosystem / walled garden:
devices (computers, phones) + Apple Store, iTunes → tightly integrated system that locks in users
Airdrop only available between Apple devices
Different types of pricing
Penetration pricing (low prices to drive high early demand)
Bundle pricing (different services are sold together, to create scope) -> Amazon Prime (Music, Video, Fast delivery)
Zero pricing
-> The bigger firms are, the more profitable low or zero prices become!
Effects on Market Structure
With strong returns to scale or scope, firms with more customers are stronger
-> Necessity to fight for scale, even if short-run profits are negative
-> Endogenous barriers to entry, since late-comers will be unable to catch up
=> Leads to Winner-take-all markets (persistent (quasi-)monopolies of some companies with global reach), Examples: Amazon, Google, Meta
sunk cost vs avoidable costs:
• Sunk costs are costs that have been or must be paid in any case
• Avoidable costs are only incurred if there is production
Returns to scale:
Falling average costs: 𝑀𝐶 < 𝐴𝐶 | Increasing average costs: 𝑀𝐶 > 𝐴𝐶
Marginal costs cut average costs at the latter’s minimum [if there is one]
At the beginning you decrease your average cost, but at one point you need extra capacities, pay overtime etc.
Cost concepts:
Sunk costs are not relevant for decisions a
Avoidable costs must be considered when deciding whether to produce
Marginal costs are used to decide how much to produce
For a given price 𝑝, a firm maximises profits by choosing 𝑞 such that 𝐶′ 𝑞 = 𝑝
If marginal costs are zero, the firm will want to maximise the number of clients
(assuming that clients bring profit
Average costs indicate whether the firm is -
profitablePositive profits if 𝑝 ∗ 𝑞 > 𝐶(𝑞), which is the same as 𝑝 > 𝐴𝐶
AI as digital good:
Artificial Intelligence is a typical digital service
Has been around for a few decades
Very fast technological developments
Relies heavily on data / big data/ internet
For GenAI and BigData/ pattern recognition, huge returns to scale and size + quantity on data
Benefits and Issues of AI:
Expert systems: better than humans at diagnoses
Generative AI can enhance creativity, substitute repetitive work –
but a kind of glorious parrot that tells you what you want to hear
Path to outcomes badly understood – size matters a lot
Risks to rights, freedoms, democracies, and ability to think
GenAI returns to scale, is data all you need?
Unit costs: Google search ≈ $0.0028 vs ChatGPT ≈ $0.36 per query (roughly 100–130× higher)
Why: Search is mostly a lookup; GenAI must compute every word, and newer “reasoning” models repeat that computation multiple times.
Implications: Massive data-center build-out and soaring electricity demand (slide even hints at new nuclear).
Economics: Production looks closer to constant returns (cost scales with usage), so sustainable pricing must be usage-based.
Industry shape: Expect multiple viable firms rather than a single dominant winner.
Last changed17 days ago